New Boosts Now Available + Season 5 Dev Diary #21
View Single Post
Join Date: Dec 2007
02-09-2012, 05:21 PM
The goal with reworking the boosts was to make the use of boosts a lot less stressful, and more of a guarantee for those that use them.
Perhaps this is crass, but what exactly is stressful about using a boost? You launch it, you use it till it wears off, then you move on. If you use a boost then spend 3/4 of the time playing in your bank, that's poor planning on your part.
If these boosts just give you a set amount of bonus points, why not just award the points on receipt and skip the illusion that they are being used over time.
My cynical $0.02.