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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
02-11-2012, 03:08 PM
Quote:
Originally Posted by greatwazoo42 View Post
If it isn't a bug that the kits are non-functional it would make sense. Why would you be wearing that equipment to a peaceful negotiations table? The guns are a bit of a stretch but you don't have those handy until things to hell in a handbasket.

The FE has a few mechanical faults but, overall, I really enjoyed it and the intergration of the cut scenes and events worked very well.
What if it's a medical kit? I don't know. I've only run it once with my engineer. And I didn't see any story reason given. Was there one given? Or is it a bug? Or ... I really don't know?