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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
02-11-2012, 03:16 PM
Quote:
Originally Posted by superchum View Post
How to ask this without revealing any spoiler type info ... hmmmm ...

Vague is what I'll have to do.

Is there any reason, like mechanical or story, that I might have missed, where in a certain part of the encounter that involves ground combat ... I can't access my kit's powers? Like you know, letting me lay down a phaser turret?

It was kind of annoying. My orbital strike and my Ophidian Cane would flash on like they were active and then flash off inactive.

And my turret was greyed out the entire time.

In the Romulan Collisseum Mission, there was a very clear and obvious reason why I couldn't access anything other than my melee weapon.

But in this mission, I seem to have missed the why?

I don't particularly enjoy restricted ground combat.

EDIT: Oh hey, just noticed ...


ME TOO!
I think it has to do with the fact you are at a peace conference. You honestly should be dressed in your dress uniform. In that case you wouldn't have a kit, regardless of style. That being said, to totally immerse you in the environment, you should also be forced to find a weapon to use rather than having your own. Perhaps having to take one off the Jem'Hadar that moves to it's mark before dying despite being totally killed by the Gorn at the beginning of the action.