Recent difficulty slider changes?
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Join Date: Dec 2007
02-13-2012, 12:55 PM
Originally Posted by
A week or so ago I read a post about some changes to the difficulty slider(NPC health/damage if I recall). I've had a busy week and wansnt able to keep up with this, so can anyone tell me exactly what was changed?
The net result however has been... basically nothing in STF's... The Inviso Torps of Doom just one shot better.