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Join Date: Dec 2007
02-13-2012, 12:02 PM
Question to the devs about PhysX usage and library versions used.
It seems you still use the very old PhysX files used when STO came out, PhysX has been greatly improved since then and I wonder if you will ever update the libraries used in STO?
I did some manual "experiments" and eventually found "fitting" library Versions which I could use to replace the ones STO came with, forcing a write protection of said files made it impossible for the STO launcher to replace them with the old ones (which would have happened otherwise) and performance seemed to have improved so why not do this officially?