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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-14-2012, 02:02 PM
Quote:
Originally Posted by AviKerensky View Post
Third Tac Team? Unless you're joking, you've wasted an ensign slot. Two tac teams is optimal, because when you hit one, the other(s) go on a 15 second cooldown. Any more than two, and it's a waste. I have two rounds of Tac Team, Cannon: Scatter, and Torpedo Spread, plus Cannon: Rapid. Makes for an excellent build.
I would assume the third tactical team is there due to there being no other choice for an all-cannon build.