Release Notes - February 16, 2012
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Join Date: Dec 2007
Release Notes - February 16, 2012
02-15-2012, 07:04 PM
The logout timer for being idle has been increased to 60 minutes.
The FX for the Fed Elite expose proc have been toned down.
NanoEnergy Cell crafting has been enabled for KDF.
This fix is retroactive: If you have already earned the accolade to unlock these, the recipes will appear.
You do not have to re-earn the accolade.
The water in Starfleet Academy has had splashiness added.
Updated the icon for DS9 Costume Pack so it now matches other packs that you have to open manually.
The icon for Duty Officer packs received through lock boxes now matches the icon from the C-Store booster pack.
Fixed typo in DS9 special commodities referring to Gamma sector rather than Gamma Quadrant.
Adjusted DS9 special commodity assignment distribution to make fewer appear.
Made some Latinum assignments rarer.
Increased bias in star clusters significantly in favor of Colonial chain assignments.
Reduced Energy Credit cost for some overpriced assignments.
Fixed inconsistency between KDF and Fed Resettle Colonist numeric rewards.
Increased frequency of other species to appear as Refugees and Prisoners.
Establish Military Base assignment moved from Rare to Uncommon, with appropriate adjustment in rewards.
Increased frequency of assignments granting Klingon bridge officers.
Fixed Gather Information on Rival House assignments where second slot was not properly considering traits.
Increased proc chance of Diagnostic Engineer active roster abilities occuring.
Increased duration and effectiveness of Hazard Systems Engineer active roster ability.
Fixed Conn and Warp Theorist active roster duty officer powers; these should now work properly.
Maintenance Engineer now applies to Engineering Team, scales to an 8 sec reduction with a Purple duty officer, and also applies a buff to Starship Hull Repair when activated. Different versions will be added soon for Science Team and Tactical Team on different specializations.
Assignment Bribe Federation Transit Controller will now properly show up only in Federation territory.
Corrected text for KDF Saboteur Tier III Espionage accolade.
There are continuing reports of similar issues on the Federation side, but this is requiring some time to track down properly.
Increased critical chance for repeatable Support Colonial chain assignments.
This is intended to operate in tandem with the increase in rarity of these assignments.
Increased the Disable time when using the Magnometric Overload console.
Regenerated duty officers to compensate for extensive name duplication issues.
Non-handcrafted duty officers, for example, most duty officers from packs, may have their name and/or portrait changed.
Increased some incorrectly small critical Dilithium rewards in several places.
Second Wave Feature Series duty officer assignments:
No longer take up an assignment slot
Now use updated outcome rigging
Now take advantage of specialization selections for the success outcome
Correctly require two duty officers to start
Adjusted some slot requirements
Corrected some typos with the new rare commodity assignments.
Changed the new DS9 special commodities to display as rare/blue.
This is a cosmetic change only; no functionality has been altered with this change.
Haggle Duty Officer assignments:
Shortened assignment lockout times
Increased rewards, particularly commodities on critical rewards
Added new assignment that uses prototype plans.
Added new assignments rewarding Orion (Fed) and Vulcan (KDF) Entertainer Hologram duty officers.
Resolved an issue with Commendation XP boosts not being bankable.
Resolved an issue with Energy Signature Inversion text descriptions.
Altered Mobility Shield duty officer assignment availability to be shipboard.
Revised text for Tactical Hologram duty officer assignment to make more sensible.
Clarified text for duty officer inventory increase slots to make more clear is character-unlocks.
Development Scientist duty officers now have an active roster space power.
This is the Science version of the Maintenance active roster power, but for Science Team rather than Engineering Team.
Added a Conn variant active roster power.
This is the Tactical version of the Maintenance active roster power, but for Tactical Team rather than Engineering Team.
Feedback Pulse has been updated so the damage this power deals is now in-line with the original design.
Gravity Well updates:
The radius of this ability can now be improved by the player's Graviton Generators skill.
Because of this improvement, the base radius of each rank has been slightly decreased.
The max radius achieved through skill bonuses is still significantly higher than previously available.
NPC Cardassian ships now have spiral wave disruptors.
Photonic Displacement has been updated so it can be placed on any ship.
Plasma-disruptor hybrid heavy dual cannons and beam arrays have been updated.
The cannons now inflict disruptor damage.
The Cannons can now proc the disruptor debuff.
The beams can now proc the plasma debuff.
Adjusted the accuracy and damage bonus.
Updated space weapons to resolve issues with accuracy not correctly applying.
Improved the Bortas Cloaking Device.
Updated the tooltips for Reverse Shield Polarity to reflect correct durations.
Updated Photonic Displacement:
It accurately makes a duplicate of your ship when activated.
Can now also be used on any ship.
Photonic Displacement is not available if your ship is in any type of modification mode like Saucer Separation or Multi-Vector Assault Mode.
Updated the skill point boost tooltip to indicate that it contributes towards Bridge Officer Skill Points at level cap.
Removed the white box icon that appeared in the rewards window when receiving a title.
The Duty Officer button will now stop flashing after you visit the Completed Assignments section, rather than after turning in completed assignments.
The new ship popup window has been updated to show the same stats that the Ship Store does.
Made some performance improvements to the space HUD.
Resolved an issue where STF events didnít show on calendar for some players.
Double clicking a SP/CXP boost will now automatically use it.
Re-added right-click functionality to Duty Officer and Bridge Officer Commissions.
The Starfleet Rewards window has been updated to report correct skill point requirements.
When changing your shipís bridge to the Belfast (Defiant), the interior name may appear wrong.
This is only a UI bug and does not affect bridges.
Open bridge selection, then open Layout selection to fix this.
In the tailor, the Vedek Hood does not have C-Point icon next to it.
Photonic Displacement Console:
Escape pods on ships are not darkened when using the ability.
Deep Space Science Vessel photonic ship is spawned when using the ability with a Science Vessel or Science Vessel Refit
The ability can be activated while Saucer Seperation is also active.