Hazard Emitters or Eng Team
View Single Post
Join Date: Dec 2007
02-24-2012, 12:53 PM
One big advantage engineering team has over hazard emitters is that it'll bring damaged shields back up, say from a phaser proc or beam target shields. If you're fighting PvE this probably isn't a huge concern. Emergency power to shields has the same effect, but can onlly target you. (Engy team also counters VM and repairs other damaged subsystems, but shields down is the one that kills you.)
Hazard emitters, like the other dude says, counters some annoying crap, so it's sort of a tossup of what bothers you more.
Hull heals... can save you if shields are down, but it depends a lot on what you're fighting. Science ships of course have little hull to work with, unlike a cruiser. A high yield torp to bare hull isn't going to end well.