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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-29-2012, 04:55 AM
You are right, I was going for 8 because of the +1, but i realise with my passive trait, I get to that +5 threshold anyways with only 6 skill points.

I was wondering about the 3 weapon skills. I have them at 9 because I think I have everything else where I need them to be. The point of the game is damage right? So I think that they should be maxed.

Also about the last 2 weapon specialization skills. How much do they help? Are they good if Im not using anti proton?

http://www.stoacademy.com/tools/skil...ild=Artemis9_0