The Rising Phoenix - Part One
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Join Date: Dec 2007
03-01-2012, 02:40 PM
Originally Posted by
The Foundry team is investigating the death of NPC contacts. Thanks again for the heads up on this. I will let you know what happens - for now I just moved the two NPC contacts that died the most farther back to avoid them being more in the line of fire.
I think I saw video on foundary tricks about caging in NPC contacts with invisible walls so that enemies cannot target them. Then sink the trigger for the conversation at the NPC's feet.
Disclaimer: I have not designed a foundary mission. Just watch the videos for ideas. (I can never make up my mind on what I want to do.)