PVP Enigneer Assault Cruiser. Beam and Boff issues.
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Join Date: Dec 2007
03-02-2012, 11:28 AM
Originally Posted by
Alrighty, long time MMO player, just tried out STO in the F2P and I'm loving. Needless to say, im already Admiral lower! PVP is the end goal here and here is what I'm lookng at running (some of the parts I have already purchased so this is end goal and will transfer later on to vice admiral):
Weapons (All MK X)
Fore: 2 x DBB Disruptor, 2 x BA Disruptor (possibly drop 1 beam array for quantums/Chron)
Aft: 4 x BA Disruptor
Very Rare Covarient shield w/ Cap, Pha, and Tet MK X
Rare Positron Deflector w/Shield emit and something else MK X
2x Rare MK X EPS, 1x Very rare Force Field, 1x Rare Field Emitter
3x Rare Disruptor MK X
1x Rare Bio Monitor MK X, 1x Rare Emitter Array MK X
Tac Ensign: Tac Team 1
Tac Lt: Beam overload 1, APB 1
LT. Cmdr Engineer: ET1, EPtS 2, DEM 2
Cmdr Engineer: EPtS 1, EPtW 2, AtSIF 2, RSP 3
Sci LT: ST 1, HE 2
So, I am going to focus on one beam, and I was looking at disruptors for their sweet debuff. However, I hear Tetryon, Polaron, and Plasma are viable PVP. First question is my weapon layout, would it be better to go disruptors or switch to a different beam for PVP. Also, is my setup with DBB going to work for good alpha strike instead of HY1 or 2 (thus switching for moar torps).
My boff are my next concern. So far, this setup has helped my teams and myself stay alive. But I question what versions I have in what spots and I also question DEM2. Is it worth taking DEM or instead grabbing say....aceton beam or Eject Warp plasma??
Thoughts and opinions? Thanks!
are you finding you are even using ET1? wise use if HE and Aux2Sif you should not be hitting ET, and not screwing the cooldown on ST1, which if you pop with EP2S really give you a good shield regen