Power setting for science ships
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Join Date: Dec 2007
03-05-2012, 09:54 AM
Originally Posted by
Question - are you using primarily phasers with that setup since you have 125 weapon power? How does it compare to torpedo damage?
5 Beam Arrays, 1 Torp, however with the 30 CD on HYT and the not so good turn rate, I might well drop the Torp and go 3 Arrays, 3 Turrets, or 6 arrays.
Torpedo dmg is non-existant, my captain has not skilled for projectile dmg either (if has skilled for phaser dmg)