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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 304
03-14-2012, 12:36 AM
Quote:
Originally Posted by C_Carmichael View Post
Seeing the price on this new ship, really has me convinced that STO won't be around too much longer, and I think I'm going to be focusing more of my time on Champions and SWTOR.

This feels like a desperate last grab for money, and here is why I feel that way.

I think Cryptic is having a difficult time seeing the tree for the forest.

You can see it in all the decisions they make. They continue to push out C-Store filler, but at the cost of continued neglect to bugs, the Foundry, content, end game, guild progression, seamless galaxy and all the other things they continually say "we'd like to see..." or "coming soon".

It's a disease, and they don't even know that it is killing them. They produce C-Store stuff because it makes them money. But what is the purpose of C-Store stuff? It's meant to be used in game. But what happens when people run out of things to do in game? Then there is no point in buying the C-Store stuff, right?

They launched F2P in an effort to bring in new consumers of C-Store stuff, but they did so without significantly increasing content, and without addressing the endgame issue. So, all their new customers (from F2P) will soon hit the same point that all the pre-F2P have already hit. They will hit endgame, and find there is nothing to do. If there is nothing to do, there is no need to play, and if there is no need to play, then there is no need for C-Store stuff, and so, then Cryptic stops making money.

It's a vicious cycle that is further exacerbated by the fact they significantly increased leveling speed for F2P. The leveling process, was all they had going for them, and for many that joined, or came back for F2P, that leveling process will be done and over with, very soon.

If I were to put money on it, I would say that STO isn't likely to survive into 2013. If it does by some chance, it will be a very "maintenance mode" version of STO, as the developers, artists and coders are shuffled over to Neverwinter, and all that will remain on STO is the C-Store team, to milk that last penny until they have no choice but to pull the plug.

And for the record, Age of Conan, which fouled up in the same manner that STO did, focusing on cash shop instead of the inherent flaws in the game, for their F2P transition, will likely curl up and die as well, around the same time me thinks.

It's inevitable. You can't base the entirety of your financial model on producing things to use in a game, that has a finite end, because it hasn't been, or isn't being, proactively expanded.

Just my 2 slips.
No matter what happens, STO will long outlive Age of Conan. The number of Star Trek fans that will stick with this game even in a worst case scenario will keep the game afloat for years to come.


Quote:
Originally Posted by Cosmic_One View Post
They play Foundry Missions. You don't need to "write" them to play them.
Oddly, it seems like a large number of players don't know about foundry missions or don't care to count them as playable content. That needs to change.