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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-16-2012, 08:06 AM
Originally Posted by Timelord_Victorious
That is why I and most people I know bring up the injury menu during respawn cooldown when you can't do anything else anyway.
By the time I can respawn I have healed up (most of the time just one) all injuries just fine, no time lost
In ground, your respawn CD is actually only a few seconds. And often teammates rez, instead of respawning.
Originally Posted by jdb2008 View Post
A better implementation of this system:

1) the death debuff should be automatically removed and the required components be removed from your inventory.

2) if you keep dying in the time span of, let's say 30 minutes, the automatic removal now triggers a repairing/healing timer. Start at 15 seconds, then 30 seconds, then 1 minute, then 2 minutes to fully remove all death debuffs.

3) minor and major components for repair/heal should be removed from the game and be replaced with "the cost of repair or medical" in EC's; automatically deducted. Critical components should stay.
I like this idea too. +1.