Quote:
Originally Posted by Kilawpilath
Are Phaser Procs supposed to be able to hit multiple systems and/or stack on the same system multiple times?
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If multiple phaser weapons are hitting the target - yes.
Each weapon can proc individually (once per activation sequence) and ignores the effects of other weapons, regardless of the source. Meaning that if 3 people are firing 3 phaser weapons each at a single target, that's 9 separate chances to be hit with the Subsystem Offline proc, per activation cycle.
The same mechanics are true of all such weapon procs.
Implementing a short-term immunity if you are the victim of such a weapon proc is not outside the realm of possibility, but I'm not certain that the current functionality is actually problematic considering the low overall proc rate of phaser weapons.