The Dragon Flagship Build
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Join Date: Dec 2007
03-19-2012, 12:14 PM
oh god, those station powers, the humanity
ok now i have time to be constructive. you want, no need 2 copies of EPtS1, the extra resist you get is a must have. use the universal ensign for that. 3 copies of tactical team wont save you, they wont even function, the global cooldown only allows 2 to be chained. EWP2, get rid of that. theres no reason not to have EWP3, its super common on the exchange. better yet ditch version 2 or 3 and get 1, still does the same speed debuff thing with slightly lower DOT, which will never amount to much anyway. your better off getting A2S3, you need more hull heals. attack pattern beta or delta would be a good choice for tactical powers, your science powers are good. the EPS and RCS consoles arent doing you any good. eps is only helpful for beam overload recovery, it doesn't help your general weapons power recharge faster after every shot. the RCS effect is less then a drop in the bucket. equip armor instead, your going to need it. also since TTS, A2S and HE are all aux based heals, your going to want to carry around aux batteries, and use them like candy. they will save your life.