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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
03-24-2012, 12:12 AM
Originally Posted by stevieboysw View Post
I think the negative comments are coming from only a small hardcore minority that seems to think you have to check every available mission. In general this is a positive thing, and it allows most normal players access to the chains that would get buried in the shipboard missions. It adds a nice immersive feel to the game of the captain doing his rounds. It adds a lot of potential for the future. Im glad they released it and dont think it needed to be held back at all.
Nobody is saying this isn't a good thing, its just that people don't want to do a TON of running around.

The old system, you can DOFF on the run and check all missions within 20 minutes and if you had other characters, you can send them there and be done within 1 hour. But with this new system you have to enter sector space, see what's there, go inside to see what special sector missions there are, zone out, rince and repeat for every zone in STO that offers DOFF missions. In short that 20 minute run now literally becomes 2 hrs!

That is a massive wasted of time that didn't need to happen. And time is precious when it comes to casual players who only have a limited ammount of time to play.

Even worse, with interior missions requiring goods and no access to the bank or exchange, you have to write what you need down, and do a bunch of zoning to complete that mission before the timer is up. And that is not very fun. It turns DOFFing into a job.