Blocky Flickering Shadows
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Join Date: Dec 2007
03-25-2012, 08:06 PM
one of the Devs said either earlier today or in the past couple of days (my days are all mixed up lately) that they are working on converting and correcting many of the models because of an error with the DX11. It was in one of the threads. I know they use #D Studio Max to create the 3d models so if that's anything like the others I've used they could be in for a real work load if there were conversion issues.
none of the fixes people have suggested for either Nvidia or AMD cards have worked for you??