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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-27-2012, 12:14 PM
Originally Posted by syn2083 View Post
I find it quite a tankable ship actually.

But beyond that to your comment about rear beams doing work, if you go cannons its imperative you use 4 turrets in the back, 1-2 single cannons on front and 4 turrets gives you pretty good side cover, that combined with rapid fire (which makes the turrets rapid fire as well) and DEM3 is still pretty potent as you re-align.

That and learning how to use reverse and the motion of your target to swing around, and lock them down with a tractor beam is also pretty key. Evasive Maneuver also combined with reverse will almost instantly get you on target as well.

Learning those 2-3 tricks is what makes the dread cannon build potent. It's not for everyone though, takes a great deal of practice. At the worst just get a set of blue mk XI cannons/turrets and play around with em, a dhc and dc couple singles and 4 turrets, some normal mode STF's and some fleet friendly pvp and you should be in a good spot to learn how to maximize your movements.
i sense a god in the making once we get the separation console in the very near future.

seriously considering a full cannon build once it go's live