Why are turrets recommended for certain ships?
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Join Date: Dec 2007
04-01-2012, 09:27 PM
Originally Posted by
I've read several different build threads about escorts and cruisers. A lot of them recommend turrets for the rear. I decided to attach a couple turrets 90 damage and above to my Galaxy Dreadnought and Prometheus escort. I did make sure they were the same type as my beam arrays/banks/cannons. I wasn't impressed by their performance compared to beam arrays. I normally run two beam arrays and a torpedo in the rear, three on the dreadnought. The only benefit I can see them provide is that they act as extra forward facing weapons.
I've never seen a cruiser build with cannons/turrets (doesn't mean there's not one - I'm just not a cruiser man).
But for escorts, a cannon/turret build is generally considered to be the most effective, because you always want to keep your nose pointed at the target. Broadside turns are for the cruiser boys - escorts keep the front forward and all weapons firing.