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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-08-2012, 02:36 AM
Originally Posted by deadspacex64
yes, moving helps. especially if accuracy over defense for mobs works the same as it does for players. ie: accuracy vs defense bleed over adds to crit % and crit severity. as to personal experience this seems to be the case. moving at full i take less damage than stationary. even 1/4 impulse the damage incoming seems higher. at full, i do get missed on occasion.

in short. anytime you can get more defense = better.
I have custom settings for "threat" and shield regen. Both of them still give me enough engine power to keep my defense maxed at 70%. I dont know if that's the max you can get for any setup, or if thats's the max i can get on my setup. But it looks like i will just keep on tanking on the move. Now i just have to tweak my BoFF abilities for even more damage reduction, and maybe look at my talents again (though i dont think my talents can get any better).