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Lt. Commander
Join Date: Dec 2007
Posts: 120
I've been thinking about this for a while after contemplating the TNG episode "Booby Trap" where LaForge permanently boosted the Enterprise's warp core output through redesigning the matter/antimatter input into the dilithium crystals. I'd like to see a similar mission where we can gain a permanent one-time boost to our ship's performance through a doff mission, unlike the assignments that give temporary boosts to these skills.

Upon a critical success of this assignment however, the mission would be permanently unrepeatable. Theassignment would have a high failure and disaster chance and would have some pretty hefty requirements to work. The assignment could be as follows:

Assignment: Experimental Warp Core Output Enhancement

Required Duty officers:
5 Engineering

Success DOFF requirements:
WarpCore Engineer
Warp Theorist
Matter-Antimatter Specialist
Technician
Photonic

Critical success:
Resolve
Cunning
Stubborn
Teamwork

Failure Traits:
Aggressive
Stubborn
Unruly

Disaster Traits:
Aggressive
Stubborn
Unruly

Required materials:
Rare EPS Flow Regulator Mk XI
Powered Alien Artifact
50,000 dilithium

Success Reward:
Engineering XP
Standard XP

Critical Success Reward:
+12 Starship Warp Core Potential
+12 Starship Electro-Plasma Systems


A mission like this could be adapted for any captain skill, for example:


Assignment: Experimental Targeting Systems Enhancement

Required Duty officers:

2 Tactical
2 Operations
1 Engineering

Success DOFF requirements:
Energy Weapons Officer
Projectile Weapons Officer
Sensors Officer
Technician

Critical Success:
Resolve
Cunning
Tactful
Teamwork

Failure Traits:
Aggressive
Stubborn
Unruly

Disaster Traits:
Aggressive
Stubborn
Unruly

Required materials:
Rare Sensor Probes Mk XI
Powered Alien Artifact
50,000 dilithium

Success Reward:
Engineering XP
Standard XP

Critical Success Reward:
+18 Starship Targeting Systems


Another example:


Assignment: Experimental Torpedo Warhead Yield Enhancement

Required Duty officers:

2 Tactical
2 Operations
1 Engineering

Success DOFF requirements:
Projectile Weapons Officer
Explosives Expert
Technician

Critical Success:
Aggressive
Efficient
Tactful
Teamwork

Failure Traits:
Aggressive
Stubborn
Unruly

Disaster Traits:
Aggressive
Stubborn
Unruly

Required materials:
Rare Warhead Yield Chamber Mk XI
Powered Alien Artifact
50,000 dilithium

Success Reward:
Engineering XP
Standard XP

Critical Success Reward:
+18 Starship Projectile Weapons


These assignments could be extremely rare, and could cover all space and ground skills with appropriate tweaking.

Pleast post feedback on whether this is a good idea or not.