TRIBBLE Maintenance and Release Notes - April 9, 2012
View Single Post
Join Date: Dec 2007
04-11-2012, 07:26 PM
Originally Posted by
Let me first say that I appreciate the design goal of having all the skills 'work' so to speak, and effectively resist things that it makes sense for them to resist. Lots of design space opens up once the skill system is properly integrated with everything. The magnitude of the effects however, is very much in need of tweaking.
By your logic, my escort should barely be able to scratch them, but that isn't the case due to the severe diminishing returns on those skills. There should be the same sort of diminishing returns on these skills as well, and there currently are not.
Lets run down the list of offensive science abilities
Thanks for that reply, very informative and well written.
I am now enlightened to the issues