Torpedo: High Yeild vs. Spread
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Join Date: Dec 2007
04-16-2012, 02:29 PM
Originally Posted by
Spread is pointless 90% of the time... in both pve and pvp.
In pvp its fine for controlling spam I guess... but lacks any killing power and you are lucky enough to land torps on one person with out a shield facing let alone 2.
In PvE you will draw argo on all the things you don't want to draw argo on... don't be the spreader that pulls tac cubes and gets one shot by gates that would have ignored you.
Also HY single target dmg IS MUCH higher. One you get an extra dmg hit...2 they all hit 20% higher. 3... if your a tac or a sci with sensor scan those higher base numbers translate into MASSIVE crits.
Yes Spread is usable where it was once junk... still HY is better in every situation I can think of. The first change to spread made it much better then HY... it has since been corrected and works as it should. Really outside of spam control I don't see the point.
All 3 Elite STFs do have a need for some level of spam control.
CSE: BoPs / Raptors / Neg'vars
ISE: Mass of Spheres
On top of these, all three will see these enemies clumped together and moving directly toward the player, an Escort with CSV can easily strip the shield facing off of multiple targets and follow it with TS.
On ISE in particular 2-3 AoE focused Escorts can make really quick work of the mass of spheres.
Otherwise, I agree with you.