looking for Fleet Escort build advice
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Join Date: Dec 2007
04-18-2012, 06:47 AM
Originally Posted by
All the Teams share a global cooldown - so putting a Sci team and two tac teams will still leave one on permanent cool down. This is where you have to play around with what works for you. Two tac teams works for some people, one tac team and a sci or eng team may work better for you.
IMO sci team doesn't have a lot of use when running STFs. Hazzard emitters are much more useful. I do like to have a Sci team when running PvP because people like to throw a lot of jamming around.
I'm running 2 Tac Teams and 2 EPtS right now, and I replaced Eng Team with Aux to SIF, and I'm liking it a lot. I see now how I can keep Tac Team and EPtS running almost constantly... I just need to come up with a better keybind so I don't forget to keep activating them