Focusing the Experience - Latest MMORPG Blog
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Join Date: Dec 2007
03-16-2009, 12:56 PM
Originally Posted by
It's better, if they ever intend to have player crews, for them to develop the mechanics fully and release the feature when it is fully developed rather than start out with bits and pieces providing a mediocre experience, upon which to gradually build, that is going to result in disappointed fans and poor reviews.
I don't think that is necessarily true. If they chose to they can release it in pieces and see what works/what is fun and what isn't. It may actually create a better experience.
Anyway, the main point of the article is that some things had to be cut/delayed so that other things received the required attention. Things like the episodic mission generator seem to be a much bigger priorities, and I think they should be.