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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-25-2012, 06:22 AM
Originally Posted by pharkk
So I'm a new player, so I apologize if this has been covered. I googled around a bit, and tried to search the forums. I even tried a GM petition while I was still under free to play since I couldn't post in the forum, but the reply was less than helpful.

I began training the attack pattern skill, but I'm unsure of the mechanics involved here.

Are the patterns you have access to ship based?
Are they dependent on my level?
If neither of those, how do I get new or upgraded patterns?
How do I switch patterns since one has appeared in my tray and I don't know where it came from

Things such as this. I'd appreciate anyone who can break it down for me.

While it's already been covered I'll just add a few points/questions.

How much mileage you are going to get out of attack patterns (the skill) ultimately depends on what captain and ship you will primarily be piloting.

If you're going to be in an Escort as a Tactical Captain, you definitely want at least 6 ranks of this skill and it's cheap enough that I put 9 ranks here personally.

If you're going to be a Sci or Eng in an Escort 6 ranks will be sufficient, you will most likely want at least 1 attack pattern (typically Attack Pattern Beta or Omega) and potentially 2 (I run beta 1 and omega 3 on my Sci in Escort).

If you're a Tac in any other ship, it's not going to give as much mileage but you still want a decent bonus on Attack Pattern Alpha (APA) - I'd recommend 6 ranks.

If you are a Sci or Eng in Cruiser or Sci ship, your value with from this skill will be minimal if even there at all.

If you specifically plan to be a Sci/Eng in a Cruiser or Sci ship - take a look at your L50 options and builds in the forums to see if you will really have a slot for an attack pattern BOFF skill, otherwise skip the skill.