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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-28-2012, 02:01 PM
Thank you everyone for the tremendous feedback

I've toned down the combat a little bit, fixed a potential issue with one of the switches (where in rare cases the player could kick a hidden shot glass that I was using for a trigger), and also tweaked some of the NPC spawns to (hopefully) avoid issues.

Thank you all again for playing it, and I'm so glad you enjoyed it