Cure Space (Elite) Blues
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Join Date: Dec 2007
05-03-2012, 09:06 AM
Actually, that strat is a decent one if you're cobbled into a low-DPS team. You can kiss the optional goodbye 99% of the time, but at least the team would stand a good chance of completing the mission. My only beef with this strat is that it lulls people into a false sense of security. They're usually not aware of the Raptor/Negvar onslaught that follows after the destruction of the cubes, but I fully expect scis and engs to have at least one placate to slow them down.
On a side note, if they're really lucky/skilled and indeed take the cubes down simultaneously, they might avoid the Rap/Neg spawns altogether. I haven't seen this happen in CSE, but we've done it a few times in KASE where those 2 spheres/4 probes never get a chance to come out of the gate.
However, if we have at least two high-DPS tacscorts, this strat should be thrown out the window.