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Join Date: Dec 2007
Posts: 142
# 13
05-09-2012, 04:47 PM
Quote:
Originally Posted by f2pdrakron
I dont get the whole "go with turrets in the back" ... yes, they have 180 but this is kinda like saying "dont bother with torpedoes in a Cruiser" that is downright WRONG.

My conclusion is beams and a Torpedo launcher in the back on a escort do have their uses when you are turning because of continued fire on the target beyond a turret that does a joke of damage, I do not think it most circumstances the extra forward firepower helps because its still and only BoP can do that because of their turn rate.
I have to disagree with your conclusion. You can get turn-rates of 26-27 deg/second without an RCS Accelerator or any active engine buffs from a top tier Escort. Off the top of my head, I'm not sure exactly what I had when I used an RCS, but I think it was something to the effect of 31 deg/sec. Because of that, my experience of Escort flying is that I find myself attacking something directly in front of me well more than half the time in ordinary PvE and nearly all the time in STFs.

Now I just checked. Without hitting any buffs, my 3 turrets are telling me that they do a total of 2001 damage per second between them. Why would anyone want to sacrifice that damage to a target in front of you, for the sake of a few hundred extra DPS and a few thousand in burst damage (which is only really effective when the enemies facing shield is down) when something's beside or behind you, when most of the time your target will be in front?

Covering your back is a secondary concern in an Escort.