How do I keep my beam boat's power levels up?
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Join Date: Dec 2007
05-17-2012, 01:16 PM
Originally Posted by
The funny thing is that most people who tell me they're able to keep their weapon power up with full beam arrays suddenly gets very quiet when I ask them how to do it, or they wind up giving advice that turns out to be rubbish when I try it out.
I'll try cutting down to 6 arrays & throwing in a hargh'peng fore & something else with some punch, tricobalt or Breen cluster torp maybe, for the aft slot.
The way I keep my weapons power up to good levels is exactly this:
As an Engineer Captain, when I find myself in a bind for power consumption, Iíll use Nadeon Inversion to slow down my consumption rates. I do this especially when Iím going to be using BFAW or a double tap of Beam Overload. In the meantime I rotate my EPTW-I skill for an addition +15 to my weapons power setting.
If I find Iím still running out of Power Iíll use EPS-Power Transfer and/or my Red Matter Capacitor for +20 to all subsystem power levels.
On the attack my power settings are: 100/50/25/25
I use the Borg Assimilated Module which gives a passive +5 weapons power. I also have skilled 9 points into Starship Weapons Proficiency; which gives me +9.9 to my weapons power setting and 9 points into Warp Core Potential which gives +4.9 to all power levels!
So if you do the math: 100 +9.9+5.0+4.9 +15 = 134.8. That is without using RMC or EPS-PT. So it is possible to maintain high weapon power levels! You just need to set things up correctly.
Now, in a cruiser, Iíd like to inform you that dealing high spike DPS is not your job! Healing Team mates and providing support is! One of the best combo attacks I feel a cruiser can provide in PVP is BFAW combined with APB! As you will de-buff all targets you hit, plus, it stacks 5seconds for every successful hit! And, BFAW fires rapidly causing fast stacking and larger stacking of the abilities duration.