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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
05-22-2012, 07:53 AM
Quote:
Originally Posted by fallout23 View Post
With a build like this, can I assume that your two lt engy slots would be rsp1 x2 then?
Actually no, I am not using RSP because frankly I’m being selfish enough running two copies of EPTS-III. In the two available lieutenant engineering slots I am currently using Auxiliary power to inertial dampeners-I for situational purposes and extend shields-I for team value added for having this ability. Trust me, no escort will every complain that you used it on them.

Quote:
Originally Posted by fallout23 View Post
Also, if your running TT's every 15, do you mean you have 2x TT1's or a TT doff to get the cd's down to 15secs? This seems like a really good team build. I may have to try it when I get the dkora myself
Yes, it is specifically a Team build. Yes, I’m using two Conn Officers to reduce the recharge time on tactical team down to 15 seconds. In fact, mine is down to 14 second! This way, I only need a single copy of it. I then use the duty officer that PROC’s +15 to all subsystem power on use of emergency power to subsystem abilities. I use two of them. My final duty officer that I use is another Conn officer that reduces the recharge time of evasive maneuvers. I use that ability often.

Note: If you however do find yourself not wanting to use Extend Shields I, swap it out for RSP-I. I’d leave the Auxiliary Power to Inertial Dampeners however because it has its uses.