Argus Array Sabotage Daily
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Join Date: Dec 2007
Mission Critique Report - Argus Array Sabotage Daily
05-27-2012, 12:57 PM
Originally Posted by
If you have time with all you do, I did a reverse spin on my Argus Array daily mission for the Klingon
Name: Argus Array Sabotage Daily
Any Level / Klingon Faction
I added a computer core to the arrays interior and added a little combat and demolition tasks.
Just what every healthy and happy Klingon wants.
Still very quick like my Fed version. I really wanted to post a Klingon mission, and it seemed like
the best way to break the ice.
Please give it a go if you have a chance. Your review is of course optional, and not required if you
are too busy. Thanks.
Craig aka: Duke-of-Rock
Klingon Mission - Argus Array Sabotage Daily
Project ID: ST-HAKUYY9KY
This is a short but great mission. The map designs and battles are good. The story dialogue is excellent and even though it was a short mission it was a lot of fun. I would highly recommend this mission to anyone who likes great map design, good battles and excellent supporting story dialogue. I really enjoyed it.
Below are a couple of things I noted while playing the mission that I wanted to let you know about. Everything in this write up should be seen as suggestions on ways I felt you could improve certain elements of the mission. They are yours to do with as you see fit.
This is detailed description but contains very little about the mission. I noted no spelling or grammatical errors with this description. I noted one item to consider changing:
-Consider changing the description around and adding more actual mission details.
Grant Mission Dialogue:
This is a good grant dialogue. I noted one item to consider changing:
-Consider changing "QaPla [Rank]" to read "Qapla' [Rank]".
Despite the fact that you indicate the start location in the description consider adding the location of the entry point to the first custom map to the initial mission task. I noted no spelling errors with this task.
Mission Entry Prompt:
This is a good use of the prompt. I noted no spelling or grammatical errors with this prompt.
This is a good map design with a nice battle and well written dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map. I noted one item to consider changing:
-The post battle dialogue; consider changing "Of course your supreme tactics made the battle easy" to read "Of course your superior tactics made the battle easy".
Argus Array Maintenance Core:
This is a great map design with a nice battle and well written dialogue. The explosion effects are very well done. I noted no spelling or grammatical errors with this dialogue or any issues with the map. I noted one item to consider changing:
-The map transfer dialogue NPC appears to be one of my ship BOFFs but is speaking as if with the away team.
Damaged Argus Array:
This is a good map design with well written story dialogue that serves to wrap up the mission. I did like the evil laugh too. I noted no spelling or grammatical errors with this dialogue or any issues with the map.
Thanks again for authoring and for giving me the chance to review your work. Yet another find mission brought to you by Duke-of-Rock. As always I look forward to playing/reviewing more of your work in the future.
This critique report also filed 05/27/2012 on forum posting for:
In depth mission reports upon request