PvP Weekly Update 06/01/2012
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Join Date: Dec 2007
06-01-2012, 03:24 PM
Originally Posted by
PvP Weekly Update - 06/01/2012
The new PvP system will instead reward based on participation. For instance, if you join a PvP match and don’t do anything, you won’t get much of a reward. The rewards will scale depending on how much you participate in the match. This doesn’t just mean how many kills you get credit for, but will include things like healing to team-mates, capturing objectives, how many times you may die in a match, and a number of other things.
Rewarding based on participation is something I will probably use for other team based end game content like STF’s for example. If you join a STF and don’t participate in any meaningful way you shouldn’t be rewarded. Once I get his working for PvP, I can take a look at using it for things like STF’s as well.
Have we told you we love you lately Gozer?
This is some amazing news and I love it for PVP and STF when that happens.
Actually I just thought, the level of participation how will it be determind? Will be based on a set scale of expected participation or will be on a curving scale based off your team.