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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-01-2012, 06:17 PM
Originally Posted by Cryptic_Gozer
PvP Weekly Update - 06/01/2012
The new PvP system will instead reward based on participation. For instance, if you join a PvP match and don’t do anything, you won’t get much of a reward. The rewards will scale depending on how much you participate in the match. This doesn’t just mean how many kills you get credit for, but will include things like healing to team-mates, capturing objectives, how many times you may die in a match, and a number of other things.

Rewarding based on participation is something I will probably use for other team based end game content like STF’s for example. If you join a STF and don’t participate in any meaningful way you shouldn’t be rewarded. Once I get his working for PvP, I can take a look at using it for things like STF’s as well.

The list here goes on and on, but for any of that to work, I need to make sure I’m getting the correct data first. This is step one.

Have a good weekend,

Are you doing something like this?