! Official Complaint! Stf Loot Drop Rate Is A Joke! You Must Increase The Drop Rate!
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Join Date: Dec 2007
I don't agree with this as the case
06-04-2012, 06:03 PM
Originally Posted by
Looking at my accolades and I've now completed 118 normal and elite space STFs, of that about half 40% were elites and mostly ISE and KASE. I just ran all three; ISE (optional completed) gave me in my personal loot container 2 rare borg salvage and a rare shield tech, KASE (optional failed) game me my first
prototype deflector tech
, and CSE (optional failed) gave me 2 rare borg salvage.
What I noticed was that in ISE, I didn't die and was dishing out the dps. KASE, I died once but my team died a lot more and I was dishing out a heaping amount of dps. CSE, I pulled guard duty so I didn't dish out the dps but I didn't die. Don't know if this was a coincidence or a pattern but my loot was far more rewarding than normal and I'm leaning more toward how well you do among your team which determines the greater your reward.
The better you perform has no bearing on what your drop is or my last KA space run I should have got the entire set
I personnally destroyed 2 cubes - 2 Gens - 1 gate and 3/4 or the Big B$tich - I worked my a$$ off hard core and got the optional completed
For my increadible effort I got:
out of the 5 opt loot - ZERO - nothing - nadda
out of the main drop loot: Mystery box - 2 edc's and a wothless aux power Booster
Personally that was a back handed slap to the face and makes me not want to bust my butt on elite any more
I was holding that whole game together - a PUG - but no different with the odds than a made up team - and it makes me want to give up trying STF's all together so that there will be 1 less good player to help carry the others along to the finish - which in overall game terms mean that more people will just leave the game entirely who were not major players and PW/cryptic won't get their revenue from those casual players either