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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
06-05-2012, 12:58 PM
Quote:
Originally Posted by vinru821 View Post
I got killed by it.. now nerf it.

Get over it feds. How long has this thing been out and how few have cried over it? *raspberries* :-P

Get rid or your little auto turret and we get rid of our ISO charge. ( which I have bought and rarely use because to me it is a waste of a console space )
Just make both available by cash box, then. Shouldn't make a difference to you.

Quote:
Originally Posted by Roach View Post
Tricobalt torpedoes need a nerf. They do entirely too much damage to the target upon detonation.
Here is an example from sonicshower's "signange"

[Combat (Self)] Your High Yield Tricobalt Explosion I deals 80811 (89518) Kinetic Damage(Critical) to Logimo.

Look at the numbers!!!! LOOOOOOOOK!!!!!!!!!

Thank Kahless its only when somebody buffs them , times it well and gets a lucky crit, much like the Isometric Charge, PSW, BO, TBR, FBP or any other lucky, fully buffed attack from a tactical toon.

Now if players where doing this sort of damage all the time, we may have an issue.

hELL, i'M GOING TO BUY ONE NOW!!!!!
Off topic. This discussion is about isometric.