PvP Idea: Dueling Incentive Debuff
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Join Date: Dec 2007
06-06-2012, 01:43 PM
Originally Posted by
There is no defensive buff in what I'm proposing. There is a debuff for targeting another PvPer who is not targeting you -- or more accurately, the way I phrased it, firing a weapon only gives you a debuff if your primary target, isn't also targeting you.
A support ship will not be any intrinsically more or less vulnerable, or powerful.
If you do not target somebody, you are not going to do significant damage to them. Area affect attacks simply do not put out enough DPS, to rely on them, and that healer isn't going to be doing much more than minor damage to anybody, even with the debuff in effect. And anyway, the best counter to that is to not target the healer and only attack him with area attacks. It's a two way street.
People are not gaining buffs. You can only earn a debuff in what I'm proposing.
OK, so people aren't gaining buffs, but theoretically an entire team gets a damage debuff? Same difference really, in my view you are punishing the most basic form of coordination.
I've said it before and I'll say it again, counter-intuitive.