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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Impulse and Defense ratio?
06-07-2012, 04:56 PM
What is considered the cap (70%) for Defense in relation to Impulse speed?

Also, at what value is it considered "low power" and "high power" for impulse engines?

I did an experiment on my Tactical Escort Retrofit yesterday, and frankly....I'm stumped.

My ship's engine power level is 48/30.

I tested the Omega Force Hyper-Impulse Engines MK XI, and was able to achieve a max speed of 24.80. Okay, I thought this was kinda low for my ship, and I figured it was due to the low power level.

Then, I tested the MACO Impulse Engines MK XI, and was able to achieve a max speed of 24.51 (or something close to that). So, I figured standard Impulse Engines must suck in general.

I finally tested the Jem'Hadar Combat Impulse Engines MK XI, and was able to achieve a max speed of 24.30. Uhh...

To recap, my questions are:
1) What is the impulse speed cap to achieve max defense?
2) What is considered "low power" and "high power" for Impulse Engines?

Clearly, 48/30 is not considered "low power." And considering that I'm achieving faster Impulse with the Hyper-Impulse, it would seem 50 impulse power is closer to "high power" than anything else.