Missing (Black) Textures
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Join Date: Dec 2007
06-09-2012, 02:33 PM
Originally Posted by
I'm sure we missed something
, so please keep posting if you see any more after the launch of Season 6.
This was not holding up any DX11 features. DX11 features come from the graphics programming team upstairs. All of these bugs were fixed by us lowly artists manually reprocessing models.
This gave me a chuckle
But yeah, sadly, it's true... you'd need to scan it with a massive comb ("Comb the desert!"
) simultaneously to get anywhere in any amount of time.
Edit: By the way, Zek, are you starting to neglect that thread of yours now that Brandon's been taking care of it in your absence? :p It's been a few days since you got back and not a peep out of you :O