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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
06-15-2012, 07:11 AM
Quote:
Originally Posted by Hot-Cancer View Post
Haven't heard they have done/are planning to do the same for STFs though. Link?
They aren't.

From my understanding (as someone who hasn't tested out the no win scenario), such a low respawn timer makes it much easier to keep going, to "zerg rush" the opponents to keep the freighter alive longer. If you fail and die constantly, that's it, the scenario would be over if it were a real starfleet test.