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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 393
06-18-2012, 05:14 AM
[System] Firephasers Fire all phasers
[System] Firetorps Fire all torpedoes
[System] Firephaserstorps Fire all phasers and torpedoes
[System] Fireprojectiles Fire all torpedoes and mines
[System] Firemines Fire all mines
[System] Fireall Fire all weapons

All seem to work without "GenSendMessage HUD_Root" prefixed anymore.



On another note, I can't get the following string to work in order; regardless of how I order the string, the mines always fire before the dispersal patter triggers.
m "FireMines $$ +TrayExecByTray 8 0"