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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
06-19-2012, 03:53 AM
If they talk to the contact the button will read: "Talk to " if you name the appearing one blank. Also, I suggest, you set up a story dialog that says "All targets accounted for" at the least between the "kill all enemies" objective and the "speak with contact" objective. That way the contact will not appear before the enemy warp cores explode and destroy them anyways. (However, by that point they should be invulnerable anyways. Active speak with contacts have invulnerability, but not before or after their objective is in progress.)