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Join Date: Jun 2012
Posts: 466
# 25
06-21-2012, 09:57 AM
Not really no. I'll use my Armitage class as an example, I run 2 DCs and 2 Photons in the front. When the first fires, there is a global cooldown of 2 seconds, this is for all torpedoes. Meaning that after the first one fires, 2 seconds later the second will fire.

Photons have a 6 second cooldown without doff assistance. Using 3 purple torpedo doffs, your chances of that first launcher going from 6 seconds to 2 seconds is pretty decent. Purple doffs can sheer 5 seconds off of your torpedo cooldown time, meaning it comes down to 1 second for a photon to fire. But since there is a global cooldown, you can only hit the 2 second mark.

You can mix and match these, but there's no reason you can't use the same torpedo type. Tactical consoles that increase torpedo damage though will dictate that you should use the same type anyways.

Last edited by daiouvegeta2; 06-21-2012 at 10:02 AM.