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Join Date: Jun 2012
Posts: 1,353
# 6
06-22-2012, 05:38 PM
Originally Posted by nynik View Post
Well the wiki mentions it, and I recall hearing it, that the reason they can't do that is because of the added strain on people's GPUs to render a large scene of people using these flashlights at the same time - especially in graphically intensive environments.

I guess they could always try and implement a "Display Player Gear Effects" toggle to kill seeing other people's lights, if your system couldn't handle it - but thats likely easier said than done.

I'd like to see the MACO ground set double as an environmental suit.