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Join Date: Jun 2012
Posts: 2
# 3 same rendering
06-24-2012, 02:14 AM
Dear synkr0nized,

of course you are right. However, that is not necessarily a contradiction: In DirectX the 'viewport' does what I am aiming for within a Direct3D Device, e.g. the full screen See the 3rd figure at

I think Geordy could get this up and running in a few minutes ;-)