You're not supposed to die...
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Join Date: Jun 2012
06-24-2012, 11:34 PM
My guess is that the "clone" that appears after it dies in combat would be set up to appear on a "Component Complete" attached to the friendly NPC, if it survives, that component will not be complete, and the spare clone will not appear.
It's not something I've tried, so I couldn't say for sure, but it's worth a punt.