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Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 10
06-27-2012, 04:31 AM
Well some alternatives

1 remove all rewards from pvp just for being there
Instead reward 1 dilith per 100 hull / shields healed on a team member (upto a maximum of say 500 dilith) other than yourself of course
an 1 dilith per 500 points of damage dished out to an ACTIVE moving ship
plus a nice reward for the winning team (say 1 item at the mk of the ENEMIES gear per character)

2 second alternative make pvp COST dilith if your side loses (say you pay 250 to play and get 750 if you win)

3 And I like this one
Any vessel that NOT moving and not firing for 5 continuous minutes switches to NPC and close engages the enemy PLUS gets no reward of any kind