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Lt. Commander
Join Date: Jun 2012
Posts: 113
# 4
06-27-2012, 01:00 PM
Originally Posted by backyardserenade View Post
Hope a moderator will move this thread.

It really depends on what you want to do with the Starfleet HQ? How many rooms do you need? How much of your mission will be set there? Do you plan story, exploration, combat or a mixture of all three?

I'd definitely suggest skipping the outside - that would be hard to build realistically.

For the inside you could build a complete custom map, which would give you the most freedom. But that will need some time and patience. There is also one empty Starfleet interior map with three connected rooms that could be converted into something HQ-like.

Personally, I would probably not use Utopia Planitia. The map is full of props and most players will recognize it instantly, which could be immersion-breaking for many.
I agree with what he said above but wanted to add that any map can work if you use zero altitude and a higher than ground y height.