TRIBBLE Maintenance and Release Notes - July 3, 2012
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Join Date: Jun 2012
07-03-2012, 07:31 PM
Originally Posted by
We will be bringing the Tribble server down for maintenance to apply a new update.
Research and Development mission updated:
This mission is now now undroppable.
If there are any items remaining after the mission, players can turn all of them in to T'Pren
Updated the Accolade text for the Starbase Incursion.
War is Good for Business updated so that scanning Nandi doesn't interrupt on move.
Updated audio in order to resolve an issue with Logitech headsets.
Removed superfluous Escape Forcefield buttons from Power Plant boxes in the Borg Defera invasion.
Updated some text in Of Bajor to resolve some minor typos.
Bat?leths and Lirpas now are visible when holstered.
Interactible items should no longer have more than one interact FX on them.
Updated the Miranda available in the Dilithium store.
It?s now correctly the version that players receive as their first spacecraft.
Energy Weapons Officers updated:
Subsystem Targeting version has had its reduction effects restored to -15/-20/-25/-30, while its chance has remained at 25%
Beam Overload/Fire-at-Will version has had its reduction effects reduced to -2.5/-5/-7.5/-10, while its chance has been increased to 50%
Cannon Volley/Rapid-Fire version has had its reduction effects reduced to -2.5/-5/-7.5/-10, while its chance has been increased to 50%
Filled a hole outside the Warrior?s Hall in First City.
The nebulae in the Vega system are less wobbly now.
Floating NPC icons now show properly through all transparent materials.
It?s no longer possible to get stuck inside lamps on ESD.
The Exchange is now present on the map for First City.
Toned back the brightness/bloom on several maps.
Officer of the Watch missions are available.
Starbase Alerts are now available!
Provisioning has been enabled.
Functional Operational Assets are coming soon.
The KDF Bridge Officer trainer on starbases now works as expected.
Starbase stores now include Operational Assets tabs.
Redecorated the starbases again to rearrange items and consoles.
Disbanding a fleet while inside a starbase map no longer causes the map to get all weird.
Players can no longer invite other players with different allegiances to their Fleet maps.
The Contribute button for projects is now disabled if a player doesn?t have contribution permissions.
The project selection list now displays the completion time of the project.
There is now a new tab in the Holdings window that displays the Fleet?s current provision counts.
Added three new door props for Foundry use:
Door - Opening ? Tan
Door - Opening ? Blue
Door - Opening ? Red
Table ? with Chairs 03 no longer has its chair backs in the middle of the table.
After selecting an object to use for a map transfer, it?s now possible to change that object to one of a different type or to Whole Map, when applicable.
Resolved several issues with the custom Costume creator.
Reduced damage on Borg Cutting Beam by 20% per tick
Borg Tractor Beams can now be resisted
Nanite Health Monitor will use its FX less frequently now, only once per jump to a new target.
Nanite Health Monitor is now capable of curing Nanite Infestation.
FX caused by the refresh of IDIC team buffs should be far less spammy now.
"Synergy" buff will now only be obtained once when applicable, instead of 4x as it previously was.
Summoned pets and allies have been adapted for hostile environments:
Security Escorts will now beam in wearing EV Suits if the player has their EV Suit on and Activated.
Quantum Shadows summoned by the Shard of Possibilities will now appear wearing EV Suits if the player has their EV Suit on and Activated.
Horta Combat Allies are immune to the effects of hostile environments.
Mugato Combat Allies will still suffer damage and eventually perish if summoned in a hostile environment.
The rare summons that occasionally occur when using Devidian Pattern Enhancers do not function in hostile environments.
All ground Vanity pets are disabled while in a hostile environment.
The psychic images called by Aenar and Reman are now immune to hostile environments.
Increased damage for Quad Phaser and Disruptor Cannons.
The stores are no longer empty.
Updated the max price of one Zen on the Dilithium exchange to 750 Dilithium.
This is part of the conversion to Zen.
The valid price range is now 50 to 750.
The Klingon Bridge Officer trainer now displays the correct career icons.
The Fleet Vault button no longer displays for players not in a fleet.
Added the new small craft "No UI reticle" mode to Web Nodes on the Tholian Web, and the Tholian Web Wall.
Resolved an issue that prevented reopening a private PvE queue window after changing maps.
The PvP queue window now properly closes when entering a PvP map.
The Fleet Activity Log now displays a player?s new rank after promotion.
A player?s summoned pets will now display as green on the minimap.